Thursday, March 31, 2011

Mage Bane

Mage Bane
A keeper of lost lore and a priest to forgotten gods, Magebane invokes unholy rituals to drain the energy of his enemies and turn it back against them. In less desperate times, heretics such as Magebane would have been burned at the stake, but this is not the first unexpected clemency brought about by the war against the Hellbourne.
 
1st Skill-Mana Combustion
On each attack, Magebane burns some of the target's Mana. The burnt Mana combusts, dealing additional damage to the target.
 
2nd Skill-Flash
In a flash of light, Magebane is able to teleport a short distance to a target location and buffs his allies resistance to magic in the process.
 
3rd Skill-Master of the Mantra
Magebane proves he is the master of the flow of Magic around him, limiting the speed enemies can control it while damaging them if they cast.
 
4th Skill-Mana Rift
Magebane tears a rift in a target unit's mind, stunning it briefly. He then detonates the rift, dealing damage in an area around the target based on how much Mana the target has missing. The more Mana the target is missing, the higher the damage dealt.

Zephyr

Zephyr
A riddler, a sage, and a lover of sweets, Zephyr sadly is known in these times simply as a warrior of the winds. Though he chose not to participate in the Beast Horde's war with the humans, he has joined battle against the Hellbourne, and the powerful winds and aerial attacks he calls down upon the daemons are a welcome addition to the new Legion.
 
1st Skill-Gust
Zephyr summons a gust of wind in the direction of his choosing, pushing and dealing damage to enemies it hits.
 
2nd Skill-Cyclone
Zephyr spawns a small Cyclone on every kill he makes. Spawned Cyclones automatically patrol around Zephyr and damage enemies they touch. Zephyr can, on command, consume a Cyclone to heal himself.
 
3rd Skill-Wind Shield
Zephyr uses his control of the wind to create a protective barrier around himself, increasing his evasion and speeding him up. The barrier also has a chance to redirect incoming projectile based attacks back at the attacker.
 
4th Skill-Typhoon
Zephyr creates a mighty Typhoon, slowing Movement Speed and dealing damage to any units near it. The closer an enemy is to the center of the Typhoon, the higher the damage and speed reduction becomes. Grants 600 day and night clearvision while active.

Wild Soul

Wild Soul
Is the mighty Wildsoul a Beast who dreamed himself a Man, or a Man who dreamed himself a Beast? As much a bear as a human, this druidic warrior draws upon primordial woodland energies to strengthen himself and crush those who threaten the natural life of Newerth.
 
1st Skill-Summon BooBoo
Wildsoul summons his pet bear, Booboo.
 
2nd Skill-Wild
Wildsoul drives both himself and Booboo Wild, increasing Attack Speed and Movement Speed.
 
3rd Skill-Natural Attunment
Wildsoul attunes himself further to the needs of Nature, adding to the power of his other abilities.
 
4th Skill-Bear Form
Wildsoul takes the form of a bear causing him to switch to melee based attacks, have a faster attack time, gain more Armor and Health, yet moves slower.

Moon Queen

Moon Queen
 
The insectoid Moon Warriors never entered into the great war between Man and Beast, but when the Hellbourne threatened Newerth, their very queen emerged to lead her people against the daemons. With powers drawn from the moon and from the shared will of her hive, this strange creature is a mighty boon for the Legion.
1st Skill-Moon Beam
The Moon Queen calls upon the power of the moon to strike a target foe, damaging and briefly stunning them.
 
2nd Skill-Multi Strike 
The Moon Queen's skill with her Luna Shuriken allows her to bounce it from her primary target to hit additional foes.
 
3rd Skill-Lunar Glow
The Moon Queen radiates the power of the moon to allies around her, increasing the damage they deal with ranged attacks.
 
4th Skill-Moon Finale
The Moon Queen casts her Moon Beam spell repeatedly for a short duration on random nearby enemies.

Swift Blade

Swiftblade

The unique armor worn by this mysterious warrior is said to have been uncovered in the ruins of an ancient city. Whether the armor imbues the famed speed and pinpoint accuracy possessed by the warrior called Swiftblade, or whether he would be equally mighty without it, none can say.

1st Skill-Blade Frenzy
Swiftblade works himself into a Blade Frenzy. While in this state, he gains Magic Immunity and deals high damage per second to any nearby enemy units. Swiftblade is free to move around even while this skill is active.

2nd Skill-Counter Attack
Extensive training in melee combat has allowed Swiftblade to perfect the art of countering enemy attacks, granting a chance that he will retaliate every time an enemy hero attacks him.

3rd Skill-Way of the Sword
Swiftblade's unsurpassed skill at the sword has made him a master of hitting where it hurts, giving him a chance to critically strike opponents with each attack.

4th Skill-Swift Slashes
Swiftblade attacks random nearby targets with such speed that he appears to teleport to them. Targets are randomly chosen, yet it is possible to teleport to the same target multiple times.

Night Hound

Night Hound
Scurrilous rumors of unnatural parentage have haunted this proud, leonine warrior his entire life. He long served in the Beast Horde as a shadowy scout and assassin before taking on a comparable role in the new Legion. Wherever he came from, Night Hound is a welcome ally and a deadly foe.

1st skill-Smoke bomb
Night Hound throws a smoke bomb at target location. Enemies standing within the smoke are silenced and will have a higher chance to miss with their attacks. Enemies within the cloud also have reduced Movement Speed and Attack Speed and creeps ignore the Night Hound.

2nd skill-Pounce
Taking full advantage of the element of surprise, Night Hound teleports to a target unit. If target unit is an enemy, Night Hound will strike them when he teleports, dealing additional damage.

3rd skill-Backstab
Night Hound is a master at exploiting openings in combat. When he attacks a target from behind, he does extra damage equal to a percent of his agility.

4th Skill-Invisibility
Night Hound learns to better conceal himself, making him invisible to the naked eye when not attacking.